Kuala Lumpur, 17 August 2022 – The Ministry of Youth and Sports (KBS) at a joint event with ESL Gaming welcomed the return of the internationally-renowned premier offline ESL One tournament powered by Intel® to Malaysia in line with its ambition to be the Southeast Asian hub for esports.
In the KBS Strategic Plan for Esports Development 2020 – 2025, KBS has outlined its focus on cultivating a sustainable esports ecosystem with growth opportunities and diversity for stakeholders at all levels. It highlighted the critical element of magnifying participation in a globally important industry.
Designed to raise the profile of esports, the blueprint supports the aim to bring the latest and best esports trends to Southeast Asia. This includes investment into infrastructure and talent development as well as hosting regional and international events in Malaysia, such as ESL One.
Organised by the world’s leading esports company, ESL Gaming, this marks the third iteration of the international Dota 2 tournament in Malaysia, and the third time the tournament has been hosted at Resorts World Genting. Fans can expect three adrenaline-pumping days of action as 12 of the world’s best teams go head-to-head for the coveted ESL One Malaysia 2022 title and a total prize pool of US$400,000 beginning 23 August 2022.
28 nations will be represented as players from around the globe converge in Malaysia for the tournament put together by a 400-strong team comprising locals and international support staff.
The previous ESL One iteration in Malaysia held in 2018 attracted over 66 million unique viewers from across the globe. At its peak, the broadcast in 19 languages received 740,000 concurrent viewers, spotlighting Malaysia firmly in the eyes of the world.
“The local esports community has managed to put Malaysia’s mark on the world’s biggest esports stages. From our esports athletes’ recent success in the Commonwealth Games and SEA Games, to our Malaysian representatives competing in ESL One Malaysia 2022 and other professional tournaments both local and global, I hope to see the continuous and sustainable growth of the esports industry and will continue supporting our flag bearers.” said Yang Berhormat Senator Dato’ Sri Ti Lian Ker, Deputy Minister of Youth and Sports.
“Malaysia is home to one of the most vibrant gaming and esports scenes. The success of local esports athletes has inspired many young Malaysians to consider professional gaming as viable careers. We look forward to working closely with the Ministry of Youth and Sports to nurture industry talents. The support and encouragement the Ministry has shown us thus far has been tremendous and we are grateful for such trust that enables the gaming and esports scene to thrive. We are confident Malaysia can be one of the powerhouses in gaming in the world and are excited for the future,” said Caitlin Kang, Managing Director at ESL Malaysia.
The tournament begins in a studio environment with a group stage on 23 August as these teams battle for one of eight available playoff spots through a best-of-two round-robin format. Following the group stage are the live playoffs with a best-of-three double elimination bracket to determine the grand finalists, who will battle it out in a best-of-five for the championship title.
Dota 2 fans interested in soaking up the atmosphere firsthand can purchase tickets at https://www.esl-one.com/malaysia/ or visit ESL Dota 2 on Facebook and Twitter for more information.
For more general information, head to about.eslgaming.com, and follow ESL Gaming on LinkedIn, Twitter, Facebook, and Instagram.
ABOUT IMPACT INTEGRATED
Impact Integrated is the strategic catalyst agency for both youth and sports centric initiatives under the
purview of the Ministry of Youth and Sports (KBS). The Company Limited By Guarantee
(CLBG) consists of five entities, namely: Impact Malaysia, an initiative for youth development
and social innovation; Rakita, a multi-channel infotainment media brand tailored for youth;
Spacerubix, an inspirational hub inclusive of event spaces and sports complex in Puchong;
Picksum, a marketplace platform for local homegrown products; and Esports Integrated, an
initiative to catalyse a vibrant, sustainable and inclusive Esports ecosystem.
ABOUT ESPORTS INTEGRATED
Esports Integrated (ESI) is an initiative to catalyse a vibrant, sustainable and inclusive Esports
ecosystem powered by Impact Integrated under the purview of the Ministry of Youth and Sports.
At ESI, we aim to create structures and programmes to support the establishment of a vibrant,
sustainable and inclusive ecosystem which enables growth, ensures protection and expands
diversity. As an initiative, ESI cares about nurturing and encouraging the growth and expansion
of the Esports ecosystem while at the same time ensuring that the ecosystem’s environment
embraces healthy values and is inclusive.
ABOUT ESL GAMING
ESL Gaming is the world’s leading esports company. For more than two decades, we have been
shaping the industry and leading esports and gaming innovation globally across the most
popular video games, creating a comprehensive ecosystem with opportunities for players to go
from zero to hero, and for fans to witness the best stories esports has to offer. Our portfolio
consists of high-profile products such as the ESL Pro Tour, Intel® Extreme Masters, DreamHack
Festivals, the Snapdragon® Pro Series, and many more, ranging from grassroots to global elite
competitions. ESL Gaming is a part of the world’s leading competitive gaming platform ESL
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